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3D Generalist and Comic/Illustrative Artist
blender shaders and procedural tools
Cel shaded water shader made with Blender EEVEE materials nodes and pouring fluid simulation.

Procedural curves to hair generator made with Blender geometry nodes. Features a customizable length based gradient of up to 4 colors, adjustable material parameters and full control of hair curling, texture, and flyaways.
Procedural curves to ivy generator made with Blender geometry nodes.
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