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Virtual Production

As production designer, I was in charge of the general art direction and visual design of the film. I primarily worked on developing the look of the alien hallway in Unreal Engine with the help of our team's director of virtual production. I also built several physical set pieces for the forest scenes as well as directed stage hands on placement of props from shot to shot. I also did the special effects for the film such as manning the smoke machine and setting up the prop lights.

Graphic Design and Motion Graphics

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."CHEESE" logo and animation

Logo and opener animation designed for a hypothetical comedy streaming service. For the logo design, I used Adobe Photoshop and Illustrator, and animated the opener in Procreate Dreams and Adobe After Effects.

"Blade Runner" blind opening titles.

For a class assignment, we were tasked with creating the opening credits for a film we hadn't seen, given only the script and names to be displayed in the credits in order. For these titles, I created 3D renders in Blender 3D, combining them with stock footage, editing these renders and combining them with test in Adobe After Effects.

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."Thought Experiment" kinetic typography

Kinetic typography created in Adobe After Effects using audio from a Drawfee livestream. Content warning for some coarse language.

© 2025 by Gabrielle Chiong. Powered and secured by Wix

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